The Flash Mobile Show


Archive for the 'user experience' Category

LG Voyager (VX10000) uses Flash Lite for some of its user interface

Friday, July 25th, 2008

Recently, I picked up a Verizon Wireless LG Verizon Voyager (aka, the “LG VX10000″) handset which I found leverages Flash Lite 2.x for pieces of the user interface.
Not a shocker really (LG is using Flash Lite on a few handsets) … Previously, in store, I had guessed it was Flash Lite, just playing with [...]

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Adobe XD Mobile and Devices team interviewed in Adobe EDGE video

Thursday, July 17th, 2008

Last month, the Adobe Mobile team was interviewed in the Adobe Edge June issue. I must have missed it during some travel. Here is the video:

“Experience Design Manager Matt Snow provides a behind-the-scenes look at the Adobe XD Mobile and Devices team, and demos several applications currently under development.”
If you are interested in the transcript, [...]

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Verizon Wireless Dashboard service (Flash Cast) launched in US

Tuesday, July 15th, 2008

If you missed the news yesterday, Verizon Wireless launched their Dashboard? service this past weekend (not to be confused with Apple’s Dashboards widgets).
What is Verizon Wireless Dashboard?
Dashboard creates an ecosystem for consuming, promoting and merchandising VZW’s multimedia content and services.
Dashboard was built on Adobe’s Flash Cast™ platform and leverages their leadership in providing [...]

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Mobile Design Wiki from littlespringsdesign

Friday, May 30th, 2008

Here’s an evolving Mobile Design Wiki:
“Mobile UI design resources, patterns, devices, and so forth.
Mobile design resources are provided free by the leader in mobile user experience consulting, Little Springs Design.
Designing mobile user interfaces grows ever more interesting. Device and network capabilities are improving, platforms are giving us more features to help the user, [...]

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“Flash Across Screens” presos from Bill Perry

Saturday, May 10th, 2008

Bill posted his recent “Flash Across Screens” presos from FITC 2008 (Toronto), Adobe Korea Flash Lite Global CP Event, and “Evolving Mobile Experiences” preso from Mobidec 2007 over at flashdevices.net.

Flash Across Screens - FITC 2008 (Toronto)

Flash Across Screens - Adobe Korea Flash Lite Global CP Event (2008)

Evolving Mobile Experiences - Mobidec 2007 (Japan)
You can find [...]

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Developing Flash Lite applications with dynamic layouts - ADC article

Tuesday, May 6th, 2008

Via Bill Perry (Adobe, Mobile and Devices): there is a new devnet (aka ADC) article on Developing Flash Lite applications with dynamic layouts.
“In this tutorial I describe the process I used to develop the dynamic layout of the Bacardi® Mobile Cocktail application.
I’ll cover how to react to environment changes, such as the current time [...]

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BIG NEWS for small … actually, ALL screens! Adobe Open Screen Project announced!

Thursday, May 1st, 2008

OK. So, “it”, The Adobe Open Screen Project, or AOSP has just been officially announced over at Adobe:
What is it? What does it mean on a high level?

The Open Screen Project is dedicated to driving consistent rich Internet experiences across televisions, personal computers, mobile devices, and consumer electronics.
The Open Screen Project is supported by [...]

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Scaleform VGx - hardware accelerated OpenVG™ vector graphics for Mobile and Devices will support Flash

Monday, April 28th, 2008

Scaleform GFx was mentioned today so I checked them out:
Scaleform GFx is a light-weight high-performance rich media vector graphics and user interface (UI) engine. GFx combines the scalability and development ease of proven visual authoring tools, such as the Adobe Flash® Studio, with the latest hardware graphics acceleration that cutting-edge PC and Console game developers [...]

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Flash Lite … is RIM missing a competitive edge over the Apple?

Monday, March 24th, 2008

Recent announcements over the past few months with Apple’s iPhone confirmed that it’s Apple’s intent to go after market share in business enterprise.
Given, that RIM (Research In Motion) accounts for a large percentage of mobile devices in the hands of professionals (and also a side note: the recent Microsoft announcement about licensing Flash Lite 3). [...]

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iPhone’s Touch Screen explained

Thursday, February 21st, 2008

If you ever wanted to know how a touchscreen works on a low-level, and how specifically the iPhone pulls off some of its mojo, this is a pretty cool link …
Check out: How the iPhone Touch Screen Works
Of course, the beauty of a great touchscreen, is that … much like the mechanics of car, [...]

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