Archive for the 'Qualcomm' Category
Sunday, November 9th, 2008
(Dr. Evil - Austin Powers, if you must know …)
ok, just kidding … it was Mark Doherty (Adobe MaD) who posted the Flash device penetration recent 2008/2009 stats … but isn’t he an evil genius just the same? (kidding, of course about the evil, part).
2008/2009 Flash Device Estimated Penetration Numbers
So with this latest report from [...]
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Posted in Adobe, BREW, BREW MP, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Device API, Flash Lite Ecosystem, Flash Lite Technology Day - Boston, Flash Mobile Developer, Nokia S60 Platform Services, Nokia Series 60, Qualcomm, S60, flashlite, nokia, www.flashmobileblog.com |
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Monday, November 3rd, 2008
The Adobe Mobile and Device team just launched their new Mobile Development Center for (BREW) Developers.
There is a good amount of new information to soak in for professionals interested in leveraging the BREW MP for their content and services.
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Posted in AMC, AMC 1.1, Adobe, Adobe Developer Connection, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile Client 1.1, Adobe Mobile and Devices, Adobe OSP, BREW, Flash, Qualcomm |
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Monday, November 3rd, 2008
Qualcomm launched their developer’s site recently, and part of that are their new initatives for Flash (that they were talking about earlier this year, if you were privy, and savvy enough to find the info).
Among those are the Adobe Mobile Client 1.1 that is part of the Brew MP.
Here is more info on [...]
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Posted in Actionscript, Adobe, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Platform, Qualcomm |
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Monday, November 3rd, 2008
Qualcomm recently launched a brand new BREW Mobile Platform Developer Network.
Of course, Flash is one of the platforms supported by the BREW “MP” (Mobile Platform).
For Flash (Mobile) Developers … this is essentially their version of “devnet” for the mobile community.
Looking good! Plus … there is some new exciting news, I will post about shortly, [...]
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Posted in Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Platform, Qualcomm |
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Monday, October 6th, 2008
Adobe updated Mobile and Device sessions over on the Adobe MAX site.
There’s still time to register for November!
Here are final sessions related to Flash Mobile and Devices:
Adobe Roadmap: Video
In this session, you’ll hear about Adobe’s product roadmap for video, the Adobe multiscreen strategy, and ways to deliver better video experiences with new tools, clients, [...]
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Posted in Actionscript, Adobe, Adobe AIR, Adobe CS4, Adobe Creative Suite CS4, Adobe Flash Cast, Adobe Flash Home, Adobe MAX, Adobe Mobile & Devices, Adobe Mobile AppBuilder, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Capuchin, Device Central, Flash, Flash Cast, Flash Cast Channel, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Channel Application, Flash Lite Device API, Flash Lite Tips and Tricks, Flash Lite application, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, MAX 2008, MAX 2008 (S.F.), Mobile, Mobile Brand, Mobile Business, Mobile Content Distribution, Mobile Developer, Mobile Ecosystem, Mobile Experience, Mobile Platform, Mobile User Interfaces, Mobile Video, Nokia Flash Lite Package Format, Nokia Series 40, Nokia Series 60, OSP, Project Capuchin, Qualcomm, S40, S60, Verizon, Verizon Dashboard, Verizon Wireless, adobe.max.com, flashlite, nokia, sony ericsson |
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Thursday, September 11th, 2008
According to Bill, Shantanu (Adobe, CEO) reported 800 million at his CTIA keynote in San Francisco this week (Sept 2008).
Yes, that’s 800,000,000, or more than 1/2 billion devices that have shipped to date. I imagine, look for a press release (perhaps) soon.
Earlier this year, Adobe had stated they were estimated to make 1 billion devices [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, Announcements, BREW, CTIA Wireless, Consumer Electronic Device, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Business, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, OSP, Qualcomm, Tech Conference, Verizon Wireless, flashdevices.net, flashlite, www.flashdevices.net |
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Thursday, July 31st, 2008
According to some updated data from Bill, there are now 19 mobile devices on the Verizon network which are BREW enabled and support Flash Lite (2.1) content.
So, 6 additional devices have been certified and extensions are now available).
Here they are:
· LG VX5300 (added)
· LG VX8700 (added)
· LG VX8350 (added)
· Motorola RAZR V9m (added)
· Samsung SCH-U740 [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile AppBuilder, Adobe Mobile and Devices, BREW, Flash Lite, Flash Lite 2.1, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, LG, Mobile, Mobile Content Distribution, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Motorola, Qualcomm, Samsung, Verizon, Verizon Wireless, flashlite, www.flashdevices.net |
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Tuesday, July 29th, 2008
In this recorded session, Anup Murarka (Director Technical Marketing, Adobe Systems Incorporated) talks about the Adobe Open Screen Project at this years BREW 2008 conference, and in particular; what it means for Flash across Qualcomm’s mobile device platform.
For more information about the Adobe Open Screen Project, go here.
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Flash Lite, Flash Lite Framework, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Qualcomm, Verizon, Verizon Wireless, flashlite |
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Tuesday, July 29th, 2008
It took a bit of time; but Qualcomm put up there recorded sessions (Day 1, Day 2, Day 3) from the yearly BREW 2008 conference, recently.
Among many presentations, here are a few that are Flash Mobile related:
BIZ-201 - Open Screen Project
Anup Murarka, Director Technical Marketing, Adobe Systems Incorporated
Video, PDF [1.89MB]
BIZ-502 - When Social Network Meets [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Flash Lite, Flash Lite 2.1, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Experience, Mobile OEM, Mobile Platform, Mobile User Interfaces, OSP, Qualcomm, Verizon Dashboard, Verizon Wireless, flashdevices.net, flashlite, www.flashdevices.net |
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Saturday, July 19th, 2008
Via Bill, here is a recent article from Wireless Week on some of the things to be on the look out for in the future for Flash across Non-PC devices (Open Screen Project, Project Capuchin, etc).
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Posted in Adobe, Adobe Mobile Client, Adobe OSP, Adobe Open Screen Project, Flash Cast, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Extender, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, Japan, Java ME, Mobile, Mobile Application, Mobile Developer, Mobile Device, Mobile OEM, Mobile Platform, Project Capuchin, Qualcomm, S40, S60, Verizon, Verizon Wireless, flashdevices.net, flashlite, iPhone, sony ericsson, www.flashdevices.net |
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