The Flash Mobile Show


Archive for the 'Mobile Platform' Category

Mike Chambers asks “Are you still using AS1 and AS2?”

Friday, October 24th, 2008

Mike Chambers (or, “Mesh” if you prefer) asks “Are you still using AS1 and AS2?” on his blog.
Guess it’s time for all Flash Mobile and Device designers and developers to chime in on his blog.

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flashlite.uservoice.com community URL created

Thursday, October 23rd, 2008

I started a uservoice community group on Adobe Flash Lite:
flashlite.uservoice.com(use for Flash Lite specific materials)
I also created one called Flash MaD for any comments, concerns, or issues regarding the mobile and device technology that comes out of Adobe.
flashMaD.uservoice.com(use for general feedback)
Those that are unfamiliar with uservoice:
“Harness the Wisdom of your crowd
» Listen to your users [...]

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Lynda.com Device Central CS4 Essential Training from Dale Rankine

Thursday, October 23rd, 2008

Dale posted about his Adobe Device Central CS4 essential training that is now publicly available over on lynda.com.
Here is a bit from Dale on his title:
“It’s 2 hours of training that takes you through all aspects of the product and how it works in the real world of Flash mobile development.
It looks at the [...]

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www.somebodyelsesphone.com by Nokia

Sunday, October 19th, 2008

Nokia has another great marketing piece called:
www.somebodyelsesphone.com
It depicts, 3 typical consumers of Nokia devices and their daily usage of their devices. It has 3 profiles, from various regions:
  • Jade (APAC)
  • Anna (Europe)
  • Luca (South America?)
Check it out when you get a chance.
P.S.
“Shout out” to Charged Magazine for letting me know about [...]

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ActionScript Conference in Singapore

Saturday, October 18th, 2008

A while back, the new Singapore based: “ActionScript Conference” caught my eye. Looks like it’s taking place right about now.
Pretty neat idea. Who knows, perhaps it may even go on to be a worldwide event!?
Anyways, I noticed, Stefan Wessel’s giving a introductory type session on working with Flash on mobile and devices. Pretty cool. I [...]

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BAMaDUG (Boston Flash Mobile & Mobile User Group) Podcast - Episode #2

Friday, October 17th, 2008

Rob posted a recording of the BAMaDUG (Boston Flash Mobile & Mobile User Group) podcast - Episode #2 that took place earlier this week at the Asgard (Cambridge, MA, USA).
Apparently, Rob recorded it on his Nokia N95 8GB. Nice idea.
They discussed:
  • The recent Forum Nokia Tech Day
  • Nokia 5800 XpressMusic
  • S60 5th [...]

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Kuneri presents SWFPack service at BAMaDUG eSeminar, Oct 30th

Friday, October 17th, 2008

Kuneri is presenting SWFPack on October 30th, 2008 at 10pm EST (check your time). Ugur, CEO of Kuneri, will be talking about SWFPack which just launched publicly not so long ago.

Here are the details:
The Boston Adobe Mobile and Devices User Group is holding an eSeminar on October 30th, 2008 at 10PM EST (check your local [...]

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SWF2NFL released (Flash Lite Packaging AIR app for Nokia S40 5th Edition)

Thursday, October 16th, 2008

If you hadn’t heard the news a while back, Nokia released the NFL packaging format for Nokia Series 40 5th Edition devices (and going forward), which allows for Flash Lite content packaging on supporting devices.
Moket has proceeded to create an Adobe AIR app which wraps the process into an easy to use tool. Very [...]

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Adobe (Flash) Mobile and Devices CookBook Beta

Wednesday, October 15th, 2008

Adobe has just made the (Flash) Adobe Mobile and Devices CookBook BETA available (a joint O’reilly and Adobe initiative).
This on-going community driven initiative, like other O’reilly cookbooks, are basically coding “recipes”, tips and tricks, and best practices when developing for mobile and devices with Flash.
Some of us have seeded it with some content, but it [...]

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Adobe Device Central CS4 SDK is now available

Wednesday, October 15th, 2008

If you haven’t heard, the Adobe Mobile and Device team released the Adobe Device Central CS4 SDK today.
You can get it here.
The Adobe® Device Central Software Development Kit (SDK) allows you to create custom plug-ins that extend the tasks provided as part of Device Central’s project feature.
The Device Central SDK is based on [...]

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