The Flash Mobile Show


Archive for the 'Mobile Games' Category

3 Mobile e-seminars @ Adobe Developer Week (March 24-28, 2008)

Saturday, March 22nd, 2008

If you weren’t aware, there are 3 mobile sessions next week as part of Adobe’s “Developer Week” (a string of online e-seminars next week).
Getting Started with Flash® Lite™ 3 and CS3
Presenter: Bill Perry
Monday, March 24, 2008
11:00 A.M. PDT
Sign up now
Flash Lite and Flex for Tourism
Presenters: Michael Epstein/Ira Hochman
Wednesday, March 26, 2008
11:00 A.M. PDT
Sign up [...]

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Top 10 Mobile Usability Guidelines for Games and Enterprise Applications

Monday, February 25th, 2008

Alessandro posted a couple useful links to top 10 Usability Guidelines he came across on Forum Nokia.
Here are the direct links:
  • Top 10 Usability Guidelines for Enterprise Applications
  • Top 10 Usability Guidelines for Games
These are worth giving a look over.

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Valentines Day with Playyoo.com … Send a custom mobile game!

Monday, February 11th, 2008

Playyoo has added a capability to “Send your Valentine a mobile game” capability to their service.
Here are the details:
“This Valentine’s Day you can have an extra trick up your sleeve to win over your heart’s desire!
Send her, or him, a Valentine’s Day game using a special, limited edition version of the Playyoo Game [...]

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Ferry Halim’s Orisinal games going mobile

Sunday, February 10th, 2008

Just read that Ferry Halim’s Orisinal Flash games are coming to mobile.
I am a big fan of his work on desktop.
Not clear if these will be Flash Lite or Java based (however, I suspect these will be Flash Lite based!).
3 ports have been announced: Bugs, Three Little Pigs, & A [...]

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Devnet Article: How to protect Flash Lite content with OMA DRM 1.0

Tuesday, February 5th, 2008

Alessandro Pace has a new devnet article up entitled: “How to protect Flash Lite content with OMA DRM 1.0″.
“Developers, content providers, and operators are all involved in protecting mobile content. Digital Right Management (DRM) is an important issue in the mobile world and it is a complex environment to work with. Open Mobile Alliance DRM [...]

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Reading 10 years of mobile content …

Sunday, February 3rd, 2008

Part of a recent ME magazine. Some interesting quotes within.

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Flash Lite Friday - Tip of the Day #15

Friday, January 18th, 2008

What’s better than ten tips for the price of one? Wait a second … but, these are FREE! What more can you ask for?
If you haven’t read Mariam’s devnet article: “10 tips Flash Lite games”, then it’s probably best to do so, for those starting with Flash Lite.
The tips are for those new to [...]

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Adobe DevNet article: 10 tips to help you develop better Flash Lite games

Thursday, January 17th, 2008

A new Adobe DevNet article: “Ten tips to help you develop better Flash Lite games” is available from Mariam.
“Mobile games are a big business with many talented developers creating compelling device content. Although most developers can write effective code, create interesting graphics, and test their games successfully, it is always helpful to review the best [...]

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NTT DoCoMo FOMA SH905i - Flash Lite 3 keitai

Wednesday, January 16th, 2008

Judging from the rotating banner over at flashdevices.net … I would say it’s safe to say guess that a certain special someone has a Flash Lite 3 enabled device (the FOMA Sh905i) from NTT DoCoMo (Japan).
This device and other keitai in this series are Symbian OS based.
There are some clips on youtube from a user [...]

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frame27 - the site for Flash mobile games to be reviewed!

Tuesday, January 15th, 2008

Have a Flash Lite game you wanted reviewed?
Get it done at frame27.blogspot.com! We are accepting content to play and summarily review for 2008.
Add frame27.blogspot.com to your blog, and follow the mobile game reviews on twitter.
Spread the word!

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