The Flash Mobile Show


Archive for the 'Mobile Games' Category

Definition of the “4th screen” technology from Nokia

Saturday, August 23rd, 2008

It occurred to me the other day, that not everyone understands the definition of “nth screen technology” (when it comes to mobile and devices).
Here is a “typical” breakdown of screen evolution (a Westerner’s take):
1st Screen - Film
2nd Screen - TV
3rd Screen - PC and Internet *
4th Screen - Mobile and Devices
However, depending on your region [...]

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An App Store for the 3 Billion Users Who Don’t Have an iPhone

Wednesday, August 20th, 2008

GetJar is one, of several, global, go-to-market paths for Flash Lite content across many devices.
LONDON, August 19 /PRNewswire/ –
- GetJar Passes 300 Million Mobile Application Downloads
GetJar, the world’s biggest mobile applications portal, has surpassed 300 million downloads, establishing it as the website of choice for the 3 billion mobile phone users across the world who [...]

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‘Stack-r’ - one button casual mobile game (Flash Lite)

Monday, August 18th, 2008

Here is a simple casual mobile game called “Stack-r” that I whipped up in a couple of days. It’s a Flash Lite 2.x/3.x game.
Here are some screenshots … I’ll post some video when I have access to my elmo again.

Stack-r Main Menu

Screen #1 - Main

Screen #2 - Game
Sorry, you’ll find no download here. However, I’ll [...]

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Things NOT to do while developing Flash Lite mobile games (Repost)

Wednesday, August 6th, 2008

Via Mariam: “Things NOT to do while developing Flash Lite mobile games”, based from an original “50 Ways to Make Us HATE Your Flash Game” article:
1. Add loud and annoying sound effects to your game
2. Don’t add sound control options so we have to listen to your loud and annoying sound effects
3. Make your game [...]

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I broke Nokia’s 4th seal and opened the box (all without going insane)!

Wednesday, August 6th, 2008

Attention: For those playing … don’t worry, I’m not posting any “spoilers” here! (Well, I don’t think so!)
A while back Nokia launched an interesting site called: openatownrisk.com
What’s going on? - “Hundreds of years ago, scientists, artists and members of Royal families gathered to produce a clip of grand weirdness.
A clip stranger and more amazing [...]

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eSeminar tomorrow: Flash Lite content – games and applications – from concept to cash

Friday, July 25th, 2008

The Boston Adobe Mobile and Devices User Group is hosting an eSeminar this Friday: Flash Lite content – games and applications – from concept to cash.
Andrea is the speaker and here is the agenda:
* Promises and expectations, theories and best practices
* Implementation and launch of content and [...]

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New Mobile Entertainment Magazine July issue out

Tuesday, July 8th, 2008

I’ve an avid reader of Mobile Entertainment Magazine (aka “ME” magazine) and the July issue is out.
P.S. Also, if you have a well-suited device for mobile web, you can get the website contents at: www.mobile-ent.biz/mobile/

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Can Developers and Publishers actually make money with mobile games?

Friday, June 20th, 2008

Over on Mobile Game Developer’s site, there is an article entitled: “Can Developers and Publishers actually make money with mobile games?”.
This was the question and therefore the central topic of the roundtable at the Quo Vadis game developer conference in Berlin last week, which we attended along with representatives from arvato mobile, Jamba, Exit Games, [...]

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What do developers want to know (about Flash Lite)?

Sunday, June 15th, 2008

D.C. (David Collier) of Pikkle in Japan was recently asking “What do developers want to know?” (over on his blog) for some upcoming articles for publication.
He is asking for feedback on some questions, not just from Japanese market, but also from the worldwide perspective from the global Flash Mobile community.
1) differences between US + [...]

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Adobe Flash Mobile e-seminar: Flash Lite content - games and applications - from concept to cash

Thursday, June 12th, 2008

There is an upcoming eSeminar via the Boston Adobe Mobile and Devices User Group (BAMaDUG), on June 27th, 2008 at 12pm EST (check time).
Andrea Trento from interpreting.it, will present:
DATE/TIME:
June 27th, 2008 at 12pm EST
TITLE:
Flash Lite content - games and applications – from concept to cash
DESCRIPTION:
How to approach content creation and launch and get to cashing [...]

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