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Archive for the 'Mobile Emulators' Category

Device Profile Update #6 released for Adobe Device Central

Sunday, June 22nd, 2008

Device Profile #6 for Adobe Device Central has been released and includes 63 new device profiles as well as updates and enhancements to some 110 existing profiles.
If you are working with Flash Lite, you should think about updating.
This update also contains some Flash Lite 3.0 supported devices.
Mark has more comments on his blog.

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Attending CTIA Wireless and Forum Nokia Developer Days next week

Friday, March 28th, 2008

On Sunday, I am leaving to attend Forum Nokia Developer Days and a bit of CTIA Wireless in Las Vegas.
Should be a fun time, especially since I missed out on Mobile World Congress.
Anyways, I hope to see a few familiar faces there (as well as new ones).
For those unable to attend … I [...]

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Adobe and CELL Announce Adobe Device Central Premium Service in Japan

Saturday, March 15th, 2008

Somehow, I missed this announcement (although, I am guessing it was very region specific and has just now been localized to English).
Anyways, the news is that Adobe and CELL have announced Adobe Device Central Premium Service in Japan for the Flash Lite/mobile developers there.
Here is the overview:
“Adobe Device Central Premium Service for Japanese mobile content [...]

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Device Profile #5 available for Adobe Device Central

Sunday, February 17th, 2008

I just read from Mark Doherty’s blog that Device Profile #5 is now available for download.
In addition to many new Flash Lite 2.x devices, this new update has some of the first profiles for Flash Lite 3 devices shipping world-wide; including the Nokia N95 NAM, and some supported Japanese Keitai.
In addition; as always … [...]

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Flash Lite Friday - Tip of the Day #16

Friday, February 15th, 2008

This Flash Lite Friday Tip (belated, sorry) is related from something brought up in John Agger’s (Adobe, Mobile and Devices) Adobe Mobile Podcasts (which I was just catching up on).
In it, among examples of Flash Lite 3 video and other Flash Mobile tid-bits, John talks about performance calibration in ADC (Adobe Device Central).
Although most [...]

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iPhone SDK to offer simulator? I would like to think so!

Wednesday, February 13th, 2008

I just caught an interesting but hardly verified post about the potential of an iPhone SDK “simulator”.
Hmmm, a simulator/emulator for Mobile Development? You don’t say!
See:
  • Nokia
  • Adobe Device Central
  • BREW (NO LINK)
  • Android
… and others.
No self respectable Mobile Developer is going to want to build and test [...]

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Developing mobile content with Adobe Creative Suite 3 e-Seminar

Saturday, February 9th, 2008

I just had some time to catch up on the community and watch some of Mark Doherty’s (Adobe, Mobile Developer Relations for EMEA) e-Seminar: “Developing mobile content with Adobe Creative Suite 3″.
This particular e-Seminar was geared towards those just getting into Flash Lite and Mobile using Adobe products …
However, if you’re like me, you [...]

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Adobe Mobile Video Podcast Series

Thursday, January 10th, 2008

Kathy Charneco (Adobe - Mobile and Devices) dropped an email in my inbox about a several video podcasts that John Agger (Adobe - Mobile and Devices) put together a while back.

Here’s a summary:
Watch or listen to this podcast series aimed at Creative Professionals new to mobile, as Adobe Host John Agger walks you through tutorials [...]

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Flash Lite Friday - Tip of the Day #11

Friday, November 16th, 2007

I’ll start with a pretty obvious statement (well, obvious to those doing mobile):

Optimization (or “Optimisation” if you prefer!) is an huge part of mobile development.

A lot of folks doing desktop development take resources (memory, processor, etc) for granted these days on the desktop. There are all very precious commodities when dealing on 99.9% of [...]

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Flash Lite Friday - Tip of the Day #4

Friday, September 28th, 2007

Memory is a very precious commodity when working with mobile development. This is no fault of the software, but rather the constrained hardware portable devices we (typically) deal with, and in particular, handsets.
Up until just recently, knowledge about the internals of memory allocation and management with Flash Lite has been sporadically posted about on various [...]

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