Archive for the 'Mobile Content' Category
Saturday, November 22nd, 2008
A new Adobe Flash Lite Distributable Player discussion forum newsgroup has been created.
This is a great place to share feedback on the new Adobe Flash Lite Distributable Player.
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Posted in Adobe, Adobe Flash Lite Distributable Player, Adobe Mobile & Devices, Adobe Mobile Packager, Adobe Mobile and Devices, Flash Lite, Flash Lite 3.1, Flash Lite Ecosystem, Flash Lite Packaging, Flash Lite Redistributable Player, Flash Lite application, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Developer |
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Saturday, November 22nd, 2008
Over on Adobe TV are 5 short tutorials explaining the new Flash Lite Distributable Player.
Flash Lite Distributable Player Tutorials - Overview
Flash Lite Distributable Player Tutorials - Setting up your computer
Flash Lite Distributable Player Tutorials - Using the Mobile Packager
Flash Lite Distributable Player Tutorials - Application Signing
Flash Lite Distributable Player Tutorials - AppZone
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Posted in Adobe, Adobe AppZone, Adobe Flash Lite Distributable Player, Adobe Mobile & Devices, Adobe Mobile Packager, Adobe Mobile and Devices, Flash Lite, Flash Lite 3.1, Flash Lite Ecosystem, Flash Lite Packaging, Flash Lite Redistributable Player, Flash Lite application, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Ecosystem, Mobile Platform, Nokia Series 60, S60, Windows Mobile, flashlite |
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Saturday, November 22nd, 2008
There is now an private Prerelease of the Adobe Adobe Distributable Player for Mobile and Devices.
Also, be sure to check out the videos explaining what the Adobe Distributable Player is, and the informational page.
In addition, check out Mark’s post about the recap of mobile technologies you should know about that were thus far, publicly announced [...]
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Posted in Adobe, Adobe CS4, Adobe Distributable Player, Adobe Mobile & Devices, Adobe Mobile Packager, Adobe Mobile and Devices, Flash, Flash Lite, Flash Lite 3.1, Flash Lite Ecosystem, Flash Lite Packaging, Flash Lite application, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Platform, Nokia Series 60, S60, Symbian, Windows Mobile, flashlite, nokia, www.flashmobileblog.com |
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Thursday, November 20th, 2008
Here are some specific mobile announcements from this years Adobe MAX 208 San Francisco conference:
1. Adobe Distributable Player Solution for Mobile and Devices unveiled (Private BETA).
2. Adobe AppZone announced.
3. Adobe Mobile Packager announced.
4. Matt Snow demoed some Adobe Nitro (Widgets which can cross many screens, including mobile and devices) at a Sneak Peaks.
5. What appeared [...]
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Posted in Adobe, Adobe AIR, Adobe CS4, Adobe MAX 2008 (San Fran, USA), Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Android, Flash, Flash 10, Flash Lite, Flash Lite 3.1, Flash Lite Ecosystem, Flash Lite Packaging, Flash Lite application, Flash Lite widgets, Flash Mobile, Flash Mobile Developer, Google, Google Android, Handsets, MAX 2008 (S.F.), Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Platform, Mobile Web 2.0, ThumbPlay, flashlite |
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Friday, November 14th, 2008
Dale had some thoughts I paralleled on this “Apple’s 99 cent store” article on pocketgamer, over on his blog.
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Posted in AppStore, Apple, Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Games, Mobile OEM, Mobile Platform, Mobile Web, Moket, iPhone |
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Friday, November 14th, 2008
Looks like there are a couple of mobile “unconference” sessions sponsored by FITC concurrent to Adobe MAX 2008 San Francisco.
Nov 16th 2:30 pm (Mon):
Flash Developers Guide to building iPhone Applications
Nov 18th 12:00 pm (Wed):
Flash Lite’s future in an iPhone Dominated Landscape with Tony McDonald
Unfortunately, I’m fairly sure if I can make it to either, due [...]
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Posted in Adobe, Adobe MAX, Adobe MAX 2008 (San Fran, USA), Adobe Mobile & Devices, Adobe Mobile and Devices, Apple, Flash, Flash Lite, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Culture, Mobile Design, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Mobile Web, iPhone |
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Thursday, November 13th, 2008
Via Alessandro, Adobe is mentioned in this New York Times article.
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Posted in Adobe, Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Platform |
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Monday, November 10th, 2008
Not only does Red-bull “give you wings”, apparently Adobe CS4 does too!
Dale is giving another e-seminar this week on Flash Lite Games, as part of the Australian and New Zealand eseminar event series.
Seminar: Adobe Flash Lite and Mobile Gaming
When: Wednesday the 12th at 2pm (+10 GMT AEST, Sydney) - check your time
Attend: Register for [...]
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Posted in APAC, Adobe, Adobe CS4, Adobe Creative Suite CS4, Adobe Device Central, Adobe Device Central 2.0, Adobe Mobile & Devices, Adobe Mobile and Devices, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Ecosystem, Flash Lite Game, Flash Lite Online Live Seminar Series, Flash Lite Packaging, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Content, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Games, flashlite |
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Monday, November 3rd, 2008
Qualcomm launched their developer’s site recently, and part of that are their new initatives for Flash (that they were talking about earlier this year, if you were privy, and savvy enough to find the info).
Among those are the Adobe Mobile Client 1.1 that is part of the Brew MP.
Here is more info on [...]
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Posted in Actionscript, Adobe, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Platform, Qualcomm |
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Monday, November 3rd, 2008
Qualcomm recently launched a brand new BREW Mobile Platform Developer Network.
Of course, Flash is one of the platforms supported by the BREW “MP” (Mobile Platform).
For Flash (Mobile) Developers … this is essentially their version of “devnet” for the mobile community.
Looking good! Plus … there is some new exciting news, I will post about shortly, [...]
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Posted in Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Platform, Qualcomm |
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