The Flash Mobile Show


Archive for the 'Mobile Brand' Category

Definition of the “4th screen” technology from Nokia

Saturday, August 23rd, 2008

It occurred to me the other day, that not everyone understands the definition of “nth screen technology” (when it comes to mobile and devices).
Here is a “typical” breakdown of screen evolution (a Westerner’s take):
1st Screen - Film
2nd Screen - TV
3rd Screen - PC and Internet *
4th Screen - Mobile and Devices
However, depending on your region [...]

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Boston Adobe Mobile and Devices User Group (BAMaDUG) Podcast

Saturday, August 9th, 2008

Rob posted the 1st recorded Boston Adobe Mobile and Devices User Group Podcast (BMaDUG) meeting over on his blog.

iTunes
  • Subscribe to the Podcast
(Note: We’ll probably do a follow up - Episode #2 soon)
Listen to it, here, inline:
[Audio clip: view full post to listen]
Download it:
  • BAMaDUG - episode #1 (=~ 35 MB)
Summary:
(As usual) [...]

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Flash Mobile Demo Videos on Adobe.com

Thursday, August 7th, 2008

Here are a few Flash Mobile experiences over on Adobe.com including content created for/from: Bacardi, Mightyverse, SpongeBob SquarePants, Finetune, Sony Pictures, Johnny Walker, and Nasdaq.
- Scott Janousek \m/

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I broke Nokia’s 4th seal and opened the box (all without going insane)!

Wednesday, August 6th, 2008

Attention: For those playing … don’t worry, I’m not posting any “spoilers” here! (Well, I don’t think so!)
A while back Nokia launched an interesting site called: openatownrisk.com
What’s going on? - “Hundreds of years ago, scientists, artists and members of Royal families gathered to produce a clip of grand weirdness.
A clip stranger and more amazing [...]

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FaceTheTask.com … Nokia N96 promotional site in Flash

Saturday, August 2nd, 2008

Here is a nice interactive Flash (Video) piece from Nokia called FaceTheTask which is promoting the upcoming Nokia N96.

They call it a multimedia computer … I won’t argue, until I have it in hand to decide.
Certainly the N95 and E90 changed the way I interact with the world … just as well as a [...]

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Qualcomm BREW 2008: Recorded sessions on Flash Mobile

Tuesday, July 29th, 2008

It took a bit of time; but Qualcomm put up there recorded sessions (Day 1, Day 2, Day 3) from the yearly BREW 2008 conference, recently.
Among many presentations, here are a few that are Flash Mobile related:
BIZ-201 - Open Screen Project
Anup Murarka, Director Technical Marketing, Adobe Systems Incorporated
Video, PDF [1.89MB]
BIZ-502 - When Social Network Meets [...]

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Charged Mobile Magazine - Issue #8

Friday, July 25th, 2008

I came across “Charged” Mobile Magazine, recently. Pretty neat … I think they publish out of China, but it appears to be in English.
Issue #8 is out in digital format and it’s a free downloadable.

Here is the last Issue #7.

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Can Developers and Publishers actually make money with mobile games?

Friday, June 20th, 2008

Over on Mobile Game Developer’s site, there is an article entitled: “Can Developers and Publishers actually make money with mobile games?”.
This was the question and therefore the central topic of the roundtable at the Quo Vadis game developer conference in Berlin last week, which we attended along with representatives from arvato mobile, Jamba, Exit Games, [...]

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Developing Flash Lite applications with dynamic layouts - ADC article

Tuesday, May 6th, 2008

Via Bill Perry (Adobe, Mobile and Devices): there is a new devnet (aka ADC) article on Developing Flash Lite applications with dynamic layouts.
“In this tutorial I describe the process I used to develop the dynamic layout of the Bacardi® Mobile Cocktail application.
I’ll cover how to react to environment changes, such as the current time [...]

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Adobe MAX 2008 - Call for Sessions (Mobile and Devices)

Wednesday, April 30th, 2008

Mark posted about Adobe MAX 2008 and his thoughts on this years planned events. MAX 2008 is taking place this year in San Francisco, Milan, and Tokyo.
My top 10 wish list directed at Mobile (in no particular order):
  • Another Mobile and Devices - BootCamp, please.
  • Session(s) from the Mobile and Devices Engineering [...]

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