Archive for the 'Mobile Brand' Category
Saturday, August 23rd, 2008
It occurred to me the other day, that not everyone understands the definition of “nth screen technology” (when it comes to mobile and devices).
Here is a “typical” breakdown of screen evolution (a Westerner’s take):
1st Screen - Film
2nd Screen - TV
3rd Screen - PC and Internet *
4th Screen - Mobile and Devices
However, depending on your region [...]
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Posted in Mobile, Mobile Advertising, Mobile Brand, Mobile Culture, Mobile Device, Mobile Experience, Mobile Games, Mobile Life, Mobile Marketing, Mobile Platform, Mobile Social Networking, Mobile Web, Nokia Series 60, nokia |
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Saturday, August 9th, 2008
Rob posted the 1st recorded Boston Adobe Mobile and Devices User Group Podcast (BMaDUG) meeting over on his blog.
iTunes
• Subscribe to the Podcast
(Note: We’ll probably do a follow up - Episode #2 soon)
Listen to it, here, inline:
[Audio clip: view full post to listen]
Download it:
• BAMaDUG - episode #1 (=~ 35 MB)
Summary:
(As usual) [...]
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Posted in Adobe Flash Cast, Adobe Mobile & Devices, Adobe OSP, Adobe Open Screen Project, Apple, BAMaDUG, Boston, Boston Adobe Mobile and Devices User Group, Flash, Flash Cast, Flash Cast Channel, Flash Lite, Flash Lite 1.1, Flash Lite Extender, Flash Lite Framework, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, LG, LG Chocolate 3, Mobile, Mobile Brand, Mobile Business, Mobile Developer, Mobile Device, Mobile Experience, Mobile OEM, Mobile Platform, Mobile Web, Podcast, Verizon, Verizon Dashboard, Verizon Wireless, flashlite, iPhone, nokia |
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Thursday, August 7th, 2008
Here are a few Flash Mobile experiences over on Adobe.com including content created for/from: Bacardi, Mightyverse, SpongeBob SquarePants, Finetune, Sony Pictures, Johnny Walker, and Nasdaq.
- Scott Janousek \m/
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Posted in Adobe, Adobe Flash Home, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Flash, Flash Animation, Flash Cast, Flash Lite, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Flash Video, Handsets, Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content Distribution, Mobile Culture, Mobile Design, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Experience, Mobile Life, Mobile Platform, Mobile User Interfaces, Mobile Video, Nokia Series 60, S60, Symbian, flashlite |
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Wednesday, August 6th, 2008
Attention: For those playing … don’t worry, I’m not posting any “spoilers” here! (Well, I don’t think so!)
A while back Nokia launched an interesting site called: openatownrisk.com
What’s going on? - “Hundreds of years ago, scientists, artists and members of Royal families gathered to produce a clip of grand weirdness.
A clip stranger and more amazing [...]
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Posted in Handsets, Mobile, Mobile Application, Mobile Brand, Mobile Content Distribution, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Experience, Mobile Games, Mobile Life, Mobile Marketing, Mobile OEM, Mobile Platform, Mobile Social Networking, Mobile User Interfaces, Mobile Video, N95, Nokia Download!, Nokia E90, Nokia N95, Nokia Series 60, S60, Viral Marketing, nokia, openatownrisk, www.openatownrisk.com |
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Saturday, August 2nd, 2008
Here is a nice interactive Flash (Video) piece from Nokia called FaceTheTask which is promoting the upcoming Nokia N96.
They call it a multimedia computer … I won’t argue, until I have it in hand to decide.
Certainly the N95 and E90 changed the way I interact with the world … just as well as a [...]
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Posted in Handsets, Mobile, Mobile Brand, Mobile Culture, Mobile Device, Mobile Platform, N95, Nokia E90, Nokia N95, Nokia N96, Nokia Series 60, nokia |
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Tuesday, July 29th, 2008
It took a bit of time; but Qualcomm put up there recorded sessions (Day 1, Day 2, Day 3) from the yearly BREW 2008 conference, recently.
Among many presentations, here are a few that are Flash Mobile related:
BIZ-201 - Open Screen Project
Anup Murarka, Director Technical Marketing, Adobe Systems Incorporated
Video, PDF [1.89MB]
BIZ-502 - When Social Network Meets [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, BREW, Flash, Flash Lite, Flash Lite 2.1, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Experience, Mobile OEM, Mobile Platform, Mobile User Interfaces, OSP, Qualcomm, Verizon Dashboard, Verizon Wireless, flashdevices.net, flashlite, www.flashdevices.net |
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Friday, July 25th, 2008
I came across “Charged” Mobile Magazine, recently. Pretty neat … I think they publish out of China, but it appears to be in English.
Issue #8 is out in digital format and it’s a free downloadable.
Here is the last Issue #7.
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Posted in Charged Mobile Magazine, China, Mobile, Mobile Blogging, Mobile Brand, Mobile Culture, Mobile Entertainment (ME) Magazine, Mobile Life, Mobile Marketing, www.charged.mobi |
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Friday, June 20th, 2008
Over on Mobile Game Developer’s site, there is an article entitled: “Can Developers and Publishers actually make money with mobile games?”.
This was the question and therefore the central topic of the roundtable at the Quo Vadis game developer conference in Berlin last week, which we attended along with representatives from arvato mobile, Jamba, Exit Games, [...]
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Posted in Flash Lite, Games, Handsets, Mobile, Mobile Advertising, Mobile Brand, Mobile Business, Mobile Content Distribution, Mobile Culture, Mobile Developer, Mobile Ecosystem, Mobile Games, flashlite |
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Tuesday, May 6th, 2008
Via Bill Perry (Adobe, Mobile and Devices): there is a new devnet (aka ADC) article on Developing Flash Lite applications with dynamic layouts.
“In this tutorial I describe the process I used to develop the dynamic layout of the Bacardi® Mobile Cocktail application.
I’ll cover how to react to environment changes, such as the current time [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe CS3, Adobe Mobile Client, Flash, Flash Lite, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Flash Video, Handsets, Mobile, Mobile Advertising, Mobile Application, Mobile Brand, Mobile Life, flashlite, user experience, www.flashdevices.net |
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Wednesday, April 30th, 2008
Mark posted about Adobe MAX 2008 and his thoughts on this years planned events. MAX 2008 is taking place this year in San Francisco, Milan, and Tokyo.
My top 10 wish list directed at Mobile (in no particular order):
• Another Mobile and Devices - BootCamp, please.
• Session(s) from the Mobile and Devices Engineering [...]
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Posted in APAC, Adobe, Adobe Flash Cast, Adobe Flash Home, Adobe MAX, Adobe MAX 2008 (Milan, Europe), Adobe MAX 2008 (San Fran, USA), Adobe MAX 2009 (Tokyo, Japan), Adobe Mobile Client, Flash, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Mobile, Flash Mobile Developer, FlashCast, Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content Distribution, Mobile Culture, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Mobile Web, adobe.max.com, flashlite, www.flashmobileblog.com |
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