The Flash Mobile Show


Archive for the 'iPhone' Category

Boston Adobe Mobile and Devices User Group (BAMaDUG) Podcast

Saturday, August 9th, 2008

Rob posted the 1st recorded Boston Adobe Mobile and Devices User Group Podcast (BMaDUG) meeting over on his blog.

iTunes
  • Subscribe to the Podcast
(Note: We’ll probably do a follow up - Episode #2 soon)
Listen to it, here, inline:
[Audio clip: view full post to listen]
Download it:
  • BAMaDUG - episode #1 (=~ 35 MB)
Summary:
(As usual) [...]

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I am now co-manager of the Boston Flash Mobile User Group

Friday, August 8th, 2008

Co-manager of the Boston Flash Mobile User Group
Some news on the Flash Mobile community front …
(Barring some remaining paperwork), I am now co-manager of the Boston based Adobe Flash Mobile User Group. Look for it to be official soon.
Alessandro Pace and I will be heading up some future e-seminars as well as working on [...]

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Wordpress Mobile plugins recommendations

Friday, August 8th, 2008

I wanted to mention a few quality wordpress plugins I’ve come across that help users access your blog from various MID’s (Mobile Internet Devices).
Here they are:
  • Wordpress (Generic) Mobile Plugin - wordpressmobile.mobi
  • WPTouch iPhone Theme for Wordpress (iPhone or iPhone Touch)
  • Winksite - DS Lite/PSP (Ultimate Gamer’s Pack)
I’m sure [...]

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Yahoo! Design Stencil Kit: Generic Mobile Design Assets for Wireframing and Paper Prototyping

Friday, August 8th, 2008

Mobile Web Design
Via Mariam, she came across an article that discusses designing websites for mobile devices.
It includes some talk about usability guidelines on mobile and offers code examples to explore.
Mobile Stencil Awesome-ness
There is also a download to a Yahoo Mobile Stencil collection for wire framing and paper prototyping applications:
Download:
Yahoo! Design Stencil Kit version [...]

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iPhoneDevCamp 2 @ 601 Townsend St. in San Francisco on Aug 1-3, 2008

Friday, July 25th, 2008

If you’re in San Francisco there is another iPhoneDevCamp 2 coming up.
Looks like registration is tapped out and there is a “waiting list” … but what else is new for all things iPhone related these days?!
Here are the logistics:

iPhoneDevCamp 2
August 1-3, 2008
Adobe Systems, 601 Townsend St.
San Francisco, CA, 94104 USA

Who knows, perhaps an attendee [...]

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RIA’s on Cell Phones and Small Devices

Friday, July 25th, 2008

Bill found this interesting article on RIA development for cell phones and small devices over on AJAX World Magazine entitled: RIAs on Cell Phones and Small Devices: Flash Lite, Silverlight, Android, JavaFX, QT
“Tt is said that by 2013, 31 percent of all mobile phones will be smart phones, and by then, a smart phone might [...]

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Wireless Week: More Phones with Flash

Saturday, July 19th, 2008

Via Bill, here is a recent article from Wireless Week on some of the things to be on the look out for in the future for Flash across Non-PC devices (Open Screen Project, Project Capuchin, etc).

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www.mobiledevjobs.org launched

Sunday, July 6th, 2008

This weekend mobiledevjobs.org launched.
This site is job posting site for mobile professionals by mobile professionals. Our aim is to become the premier job posting site for connecting mobile professionals to hiring companies (and vice-versa).
Look for some additional announcements about mobiledevjobs over the next few weeks … but please do blog about the site: wwww.mobiledevjobs.org!
Also, [...]

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Nokia & Symbian Deal announced - Symbian Foundation formed

Wednesday, July 2nd, 2008

Kind of old news this past week, but: “Mobile leaders to unify the Symbian software platform and set the future of mobile free” … but I wanted to post about the deal that was announced not too long ago … because it will be very important to the evolving mobile device platform playing field (IMHO).
If [...]

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b.Tween and EyeGT explained

Tuesday, July 1st, 2008

Barefootsoft posted about their products (b.Tween and EyeGT) on a blog and how they work (to some degree).
” … Just a few lines to clarify that it is NOT a Flash Player (Lite or otherwise), but rather a sets of tools, a graphical engine (eyeGT) and a framework (b.Tween) that extract, rework, and optimize the [...]

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