The Flash Mobile Show


Archive for the 'Games' Category

‘Stack-r’ - one button casual mobile game (Flash Lite)

Monday, August 18th, 2008

Here is a simple casual mobile game called “Stack-r” that I whipped up in a couple of days. It’s a Flash Lite 2.x/3.x game.
Here are some screenshots … I’ll post some video when I have access to my elmo again.

Stack-r Main Menu

Screen #1 - Main

Screen #2 - Game
Sorry, you’ll find no download here. However, I’ll [...]

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eSeminar tomorrow: Flash Lite content – games and applications – from concept to cash

Friday, July 25th, 2008

The Boston Adobe Mobile and Devices User Group is hosting an eSeminar this Friday: Flash Lite content – games and applications – from concept to cash.
Andrea is the speaker and here is the agenda:
* Promises and expectations, theories and best practices
* Implementation and launch of content and [...]

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Can Developers and Publishers actually make money with mobile games?

Friday, June 20th, 2008

Over on Mobile Game Developer’s site, there is an article entitled: “Can Developers and Publishers actually make money with mobile games?”.
This was the question and therefore the central topic of the roundtable at the Quo Vadis game developer conference in Berlin last week, which we attended along with representatives from arvato mobile, Jamba, Exit Games, [...]

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SpitFun - www.spitfun.com - Flash Game (perhaps for mobile!?)

Wednesday, May 7th, 2008

SpitFun: I think this is a Flash Mobile game (or perhaps a mix of desktop and mobile? Multiplayer, maybe … not sure?!). More information can be found over at www.spitfun.com.
Apparently, according to the current incarnation of the site … it is tentatively scheduled for May 12, 2008 launch. So check back then!
There is a [...]

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Adobe Flash Mobile Gallery launched

Monday, April 21st, 2008

Adobe has launched a Flash Mobile Gallery with some examples of the types of experiences you can attain with Flash Lite (including wallpaper, screen savers, games, and applications).

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Java ME vs. Flash Lite: A Comparison of Mobile Phone Game Development

Monday, April 21st, 2008

I came across this thesis paper from November 2007 written by Alex Koller of Rhodes University entitled: “Java ME vs. Flash Lite: A Comparison of Mobile Phone Game Development”.
I thought I’d share this as it quotes many of us within the community.

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Boston Flash Platform User Group: GameBrix

Monday, April 21st, 2008

At the next BFPUG (Boston Flash Platform User Group) meeting, Naveena Swamy from GameBrix.com will be presenting.

Digital Brix Inc.’s GameBrix.com is a web-based Collaboration Platform for easy Flash Game Development. With no software downloads or installs, anyone can realize their creative ideas using a web browser to build, share and play casual games. Anyone can [...]

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Dojo Monkey looks to cater to Mobile and TV mediums

Monday, March 24th, 2008

Dale Rankine (Moket) had a write up in an Austrlian IT magazine: “Monkey business straddles platforms”.
Check out Dojo Monkey here:
http://www.dojomonkey.com

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Valentines Day with Playyoo.com … Send a custom mobile game!

Monday, February 11th, 2008

Playyoo has added a capability to “Send your Valentine a mobile game” capability to their service.
Here are the details:
“This Valentine’s Day you can have an extra trick up your sleeve to win over your heart’s desire!
Send her, or him, a Valentine’s Day game using a special, limited edition version of the Playyoo Game [...]

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Boston Game Development - All levels, all aspects of game dev and design

Tuesday, January 29th, 2008

This informal Boston-based gathering came into my inbox, so I’m sharing this info.
This informal atmosphere (outside the eixsting Boston PostMortem group) might be good to bounce (game) ideas off other folks.
Here are some details:
What
Boston Game Development - All levels, all aspects of game dev and design
When
Wednesday, January 30, 2008 at 7:00 PM
Where
Bukowski’s Tavern (Inman [...]

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