Archive for the 'Flash Lite UI' Category
Saturday, July 26th, 2008
Sony Ericsson launched a (Windows) tool as part of the Capuchin project called SWF2JAR.
It takes a Midlet and Flash Lite SWF and generates a deployable jar file which will allow you to install and take advantage of the upcoming Capuchin API based content on supported Sony Ericsson handsets.
Here is more detail:
The Swf2Jar 1.0 tool [...]
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Posted in Capuchin, Flash Lite, Flash Lite Extender, Flash Lite Framework, Flash Lite UI, Flash Mobile, Flash Mobile Developer, Java ME, Mobile, Mobile Application, Mobile Developer, Mobile OEM, Mobile Platform, Mobile User Interfaces, Project Capuchin, flashlite, sony ericsson |
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Friday, July 25th, 2008
Recently, I picked up a Verizon Wireless LG Verizon Voyager (aka, the “LG VX10000″) handset which I found leverages Flash Lite 2.x for pieces of the user interface.
Not a shocker really (LG is using Flash Lite on a few handsets) … Previously, in store, I had guessed it was Flash Lite, just playing with [...]
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Posted in Adobe, Flash, Flash Lite, Flash Lite 2.0, Flash Lite Clocks, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, Handsets, LG, LG Voyager, Mobile, Mobile Developer, Mobile Device, Mobile OEM, Mobile User Interfaces, Verizon Wireless, flashlite, user experience |
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Saturday, July 19th, 2008
Nokia Flash Lite Components:
I just read via Mark’s blog that Nokia released a set of components for Flash Lite (with documentation and sample assets). Check out his thoughts.
Example Components from Adobe MaD:
Some time ago, Mark posted some Flash Lite 1.1 and 2.x component examples that had been utilized in some form or fashion by [...]
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Posted in Adobe, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Lite components, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Developer, Mobile User Interfaces, Nokia Series 60, S60, Shuriken Components, flashlite, nokia, www.flashmobileblog.com |
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Saturday, July 19th, 2008
Via Bill, here is a recent article from Wireless Week on some of the things to be on the look out for in the future for Flash across Non-PC devices (Open Screen Project, Project Capuchin, etc).
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Posted in Adobe, Adobe Mobile Client, Adobe OSP, Adobe Open Screen Project, Flash Cast, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Extender, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, Japan, Java ME, Mobile, Mobile Application, Mobile Developer, Mobile Device, Mobile OEM, Mobile Platform, Project Capuchin, Qualcomm, S40, S60, Verizon, Verizon Wireless, flashdevices.net, flashlite, iPhone, sony ericsson, www.flashdevices.net |
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Thursday, July 17th, 2008
Last month, the Adobe Mobile team was interviewed in the Adobe Edge June issue. I must have missed it during some travel. Here is the video:
“Experience Design Manager Matt Snow provides a behind-the-scenes look at the Adobe XD Mobile and Devices team, and demos several applications currently under development.”
If you are interested in the transcript, [...]
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Posted in Adobe, Adobe Flash Home, Adobe Mobile Client, Adobe XD, Animation, Flash, Flash Animation, Flash Lite, Flash Lite 3.0, Flash Lite UI, Flash Lite application, Flash Lite wallpaper/screen saver, Flash Mobile, Flash Mobile Developer, Flash Video, Handsets, Mobile, Mobile Application, Mobile Developer, Mobile Device, Mobile Experience, Mobile User Interfaces, Mobile Video, N95, flashlite, nokia, user experience |
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Wednesday, July 16th, 2008
Here is a really quick walkthrough of some the channels and content that is available via Dashboard on handsets starting to support Verizon Wireless Dashboard (essentially Verizon’s Flash Cast client powered by Adobe technology).
Here is the current incarnation of Dashboard on the LG Chocolate 3:
Please forgive the video output quality - I used own [...]
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Posted in Adobe, Adobe Flash Cast, BREW, Flash, Flash Cast, Flash Cast Channel, Flash Lite, Flash Lite 1.1, Flash Lite Channel Application, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, LG, LG Chocolate 3, Mobile Application, Mobile Content Distribution, Mobile Developer, Mobile Device, Mobile Platform, Mobile Push, Mobile User Interfaces, Mobile Web, Verizon Dashboard, Verizon Wireless, flashlite |
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Tuesday, July 15th, 2008
If you missed the news yesterday, Verizon Wireless launched their Dashboard? service this past weekend (not to be confused with Apple’s Dashboards widgets).
What is Verizon Wireless Dashboard?
Dashboard creates an ecosystem for consuming, promoting and merchandising VZW’s multimedia content and services.
Dashboard was built on Adobe’s Flash Cast™ platform and leverages their leadership in providing [...]
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Posted in Adobe, Adobe CS3, Adobe Mobile AppBuilder, Adobe Mobile Client, Announcements, Chunghwa Telecom, Flash, Flash Cast, Flash Cast Channel, Flash Lite, Flash Lite 1.1, Flash Lite Framework, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, FlashCast, Handsets, Japan, MTV Networks, Mobile, Mobile Application, Mobile Content Distribution, Mobile Developer, Mobile Device, Mobile Push, Mobile User Interfaces, Mobile Web, Mobile Web 2.0, NTT DoCoMo, US, Verizon, Verizon Dashboard, Verizon Wireless, flashdevices.net, flashlite, i-Channel, user experience, www.flashdevices.net |
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Monday, June 30th, 2008
I just read via Peter Elst that Thomas Joos (mobile guide “extraordinaire”) used a framework called b.Tween framework (currently betaware) that is part of EyeGT technology, created by a company called barefootsoft to port and run his original Flash mobile guide on the iPhone (quite a mouth full, eh?)
“eyeGT is the most comprehensive graphics and [...]
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Posted in Adobe, Apple, Barefootsoft, EyeGT, Flash, Flash Lite, Flash Lite Extender, Flash Lite UI, Flash Mobile, Flash Mobile Developer, Gadget, Handsets, Mobile, Mobile Application, Mobile Developer, Mobile Device, b.Tween, flashlite, iPhone |
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Tuesday, June 3rd, 2008
D.C. (David Collier) from pikkle (Flash Lite company in Japan), posted about the new docomo 906 series being out in Japan, soon.
These devices have Flash Lite 3.0 and support multiple content types.
One content type that is new and of interest, is called “decome anime”.
Decome Anime allows Flash content to run inside a [...]
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Posted in DoCoMo, Flash Lite, Flash Lite 3.0, Flash Lite UI, Flash Lite wallpaper/screen saver, Flash Mobile, Flash Mobile Developer, Japan, Mobile, Mobile Business, Mobile Culture, Mobile Life, Mobile OEM, Mobile Web, flashlite, keitai |
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Friday, May 30th, 2008
Here’s an evolving Mobile Design Wiki:
“Mobile UI design resources, patterns, devices, and so forth.
Mobile design resources are provided free by the leader in mobile user experience consulting, Little Springs Design.
Designing mobile user interfaces grows ever more interesting. Device and network capabilities are improving, platforms are giving us more features to help the user, [...]
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Posted in Consumer Electronic Device, Embedded Devices, Flash Lite, Flash Lite UI, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Developer, Mobile Usability, Mobile User Interfaces, flashlite, user experience |
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