Archive for the 'Flash Lite Game' Category
Tuesday, October 7th, 2008
I’m just back from Flash on the Beach 2008 (Brighton), and now Adobe MAX 2008 is not far away (November 16-19, actually).
In addition to the numerous mobile and device sessions this year at Adobe MAX 2008, there are several exciting (free) social events related to Mobile and Devices that you may be interested in attending:
MOBILE [...]
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Posted in AIR, Actionscript, Adobe, Adobe AIR, Adobe CS4, Adobe Creative Suite CS4, Adobe Device Central, Adobe Flash Cast, Adobe Flash Home, Adobe MAX, Adobe MAX 2008 (San Fran, USA), Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, Capuchin, Consumer Electronic Device, Device Central, Embedded Devices, Flash, Flash Cast, Flash Conference, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Device API, Flash Lite Extender, Flash Lite Framework, Flash Lite Game, Flash Lite Packaging, Flash Lite Tips and Tricks, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Lite wallpaper/screen saver, Flash Lite widgets, Flash Mobile Developer, GetJar, Handsets, MAX 2008, MAX 2008 (S.F.), Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Experience, Mobile Games, Mobile OEM, Mobile Optimization, Mobile Platform, Mobile Usability, Mobile User Interfaces, Mobile Video, Mobile Web, Nokia Series 40, Nokia Series 60, OSP, Project Capuchin, S40, S60, Symbian, Tech Conference, ThumbPlay, Verizon, Verizon Dashboard, Verizon Wireless, adobe.max.com, flashlite, nokia, sony ericsson |
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Wednesday, September 3rd, 2008
The Boston Adobe Mobile and Devices User Group (BAMaD) is holding an e-seminar September 19th.
Ideas Lite will be talking about some of the things they are working on, and also speak on the Latin American market for mobile content).
eSeminars September 19th: MSCorp/Ideas Lite, Flash Lite success story
The Boston Adobe Mobile and Devices User Group [...]
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Posted in Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, BAMaDUG, Boston, Boston Adobe Mobile and Devices User Group, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite Clocks, Flash Lite Game, Flash Lite Online Live Seminar Series, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Business, Mobile Content, Mobile Developer, Mobile Ecosystem, flashlite, www.flashmobilegroup.org |
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Wednesday, August 20th, 2008
GetJar is one, of several, global, go-to-market paths for Flash Lite content across many devices.
LONDON, August 19 /PRNewswire/ –
- GetJar Passes 300 Million Mobile Application Downloads
GetJar, the world’s biggest mobile applications portal, has surpassed 300 million downloads, establishing it as the website of choice for the 3 billion mobile phone users across the world who [...]
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Posted in Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Game, Flash Lite application, Flash Lite wallpaper/screen saver, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Culture, Mobile Developer, Mobile Device, Mobile Ecosystem, Mobile Games, Mobile Platform, flashlite, getJar.com |
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Monday, August 18th, 2008
Here is a simple casual mobile game called “Stack-r” that I whipped up in a couple of days. It’s a Flash Lite 2.x/3.x game.
Here are some screenshots … I’ll post some video when I have access to my elmo again.
Stack-r Main Menu
Screen #1 - Main
Screen #2 - Game
Sorry, you’ll find no download here. However, I’ll [...]
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Posted in Actionscript 2.0, Casual Games, Flash, Flash Lite, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Game, Flash Lite application, Flash Mobile, Flash Mobile Developer, Games, Handsets, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Games, flashlite |
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Wednesday, August 6th, 2008
Via Mariam: “Things NOT to do while developing Flash Lite mobile games”, based from an original “50 Ways to Make Us HATE Your Flash Game” article:
1. Add loud and annoying sound effects to your game
2. Don’t add sound control options so we have to listen to your loud and annoying sound effects
3. Make your game [...]
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Posted in Casual Games, Flash, Flash Lite, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Mobile Content Distribution, Mobile Developer, Mobile Device, Mobile Entertainment (ME) Magazine, Mobile Games, Mobile OEM, flashlite |
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Friday, July 25th, 2008
The Boston Adobe Mobile and Devices User Group is hosting an eSeminar this Friday: Flash Lite content – games and applications – from concept to cash.
Andrea is the speaker and here is the agenda:
* Promises and expectations, theories and best practices
* Implementation and launch of content and [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Boston, Boston Adobe Mobile and Devices User Group, Flash, Flash Lite, Flash Lite Game, Flash Lite Online Live Seminar Series, Flash Lite application, Flash Mobile, Flash Mobile Developer, Games, Handsets, Mobile Business, Mobile Content Distribution, Mobile Developer, Mobile Ecosystem, Mobile Games, Mobile Platform, Mobile Web, flashlite, www.flashmobilegroup.org |
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Thursday, June 12th, 2008
There is an upcoming eSeminar via the Boston Adobe Mobile and Devices User Group (BAMaDUG), on June 27th, 2008 at 12pm EST (check time).
Andrea Trento from interpreting.it, will present:
DATE/TIME:
June 27th, 2008 at 12pm EST
TITLE:
Flash Lite content - games and applications – from concept to cash
DESCRIPTION:
How to approach content creation and launch and get to cashing [...]
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Posted in Adobe, BAMaD, Boston, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Game, Flash Lite Online Live Seminar Series, Flash Lite application, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Application, Mobile Business, Mobile Content Distribution, Mobile Games, flashlite, www.flashmobilegroup.org |
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Wednesday, May 7th, 2008
SpitFun: I think this is a Flash Mobile game (or perhaps a mix of desktop and mobile? Multiplayer, maybe … not sure?!). More information can be found over at www.spitfun.com.
Apparently, according to the current incarnation of the site … it is tentatively scheduled for May 12, 2008 launch. So check back then!
There is a [...]
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Posted in Adobe, Flash, Flash Lite, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Fun, Games, Handsets, Mobile, Mobile Games, flashlite |
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Monday, April 21st, 2008
Adobe has launched a Flash Mobile Gallery with some examples of the types of experiences you can attain with Flash Lite (including wallpaper, screen savers, games, and applications).
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Posted in Adobe, Adobe Mobile Client, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Channel Application, Flash Lite Game, Flash Lite application, Flash Lite wallpaper/screen saver, Flash Mobile, Flash Mobile Developer, Games, Handsets, Mobile, Mobile Application, Mobile Games, flashlite |
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Monday, April 21st, 2008
I came across this thesis paper from November 2007 written by Alex Koller of Rhodes University entitled: “Java ME vs. Flash Lite: A Comparison of Mobile Phone Game Development”.
I thought I’d share this as it quotes many of us within the community.
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Posted in Adobe Mobile Client, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite Game, Flash Mobile, Flash Mobile Developer, Games, Handsets, J2ME, Java ME, Mobile, Mobile Games, Mobile Research, flashlite |
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