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Archive for the 'Flash Lite Friday' Category

Flash Lite Friday - Tip of the Day #5

Friday, October 5th, 2007

When creating screen saver content, consider adding to the 1st frame:
[actionscript]
status = fscommand2( “FullScreen”, true );
[/actionscript]
This will enable your content to FullScreen even if it is run outside of screen saver mode on devices supporting this specific content type. By default, Flash Lite content will run FullScreen automatically when in screen saver mode, but this [...]

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Flash Lite Friday - Tip of the Day #4

Friday, September 28th, 2007

Memory is a very precious commodity when working with mobile development. This is no fault of the software, but rather the constrained hardware portable devices we (typically) deal with, and in particular, handsets.
Up until just recently, knowledge about the internals of memory allocation and management with Flash Lite has been sporadically posted about on various [...]

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Flash Lite Friday - Tip of the Day #3

Friday, September 21st, 2007

Hate using eval() statements to make arrays in Flash Lite 1.1, just for the simple fact that it looks silly (in today’s ActionScript standards).
For example:
[actionscript]
color_1 = “orange”;
color_2 = “green”;
color_3 = “blue”;
color_4 = “red”;
//– To dynamically access the elements in this pseudo-array,
//– you could use the following ActionScript code:
for (i = 1; i

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Flash Lite Friday - Tip of the Day #2

Friday, September 14th, 2007

An oldie, but a goodie … Always check out Alessandro Pace’s blog at www.biskero.org, daily, for your latest and greatest Flash Lite info and (mostly Nokia) handset related news.

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