Archive for the 'Flash Lite 3.0' Category
Monday, August 31st, 2009
If you hadn’t heard the news earlier this month, On2 technologies was acquired by Google. On2 VP6 codec has been used in Flash since version 8 (native .FLV, or Flash Video) and is very popular for video streaming services these days (e.g. hulu, and many many others)! Sorry for the delay in this news, but [...]
Posted in Flash, Flash 10, Flash 9, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Video, Google, Google Android, Video |
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Tuesday, July 28th, 2009
Adobe has four new whitepapers covering Flash Lite for Digital Home: 1. Getting Started with Adobe Flash Lite for the Digital Home This guide introduces C++ and Linux® developers to the Adobe® Flash® Lite® for the digital home platform development kit. It highlights Flash Lite for the digital home features. It also describes how to [...]
Posted in Adobe, Adobe Digital Home, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite Developer, Flash Lite Extender, Flash Lite Framework, Flash Lite Player, Flash Lite widgets, Flash Mobile, flashlite |
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Saturday, July 25th, 2009
Articulate has a product called Presenter, which allows Microsoft Powerpoint presentations to be output to as SWFs that run on desktop, as well as devices supporting Flash Lite 3. I tried it out, quickly, and it’s a simple process of exporting, and then copying mobile-player.swf, associated presentation SWFs, and configuration XML over to a mobile [...]
Posted in Articulate, Flash, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite Player, Flash Mobile, flashlite, Mobile, Mobile Application |
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Wednesday, June 17th, 2009
So, if you hadn’t caught the news this week, Adobe released the schedule for the upcoming Adobe MAX conference to be held in Los Angeles later this year from October 4 to October 7. In terms of mobile sessions? Well, if you had not heard the news (actually, Shantu just talked about it in his [...]
Posted in Adobe, Adobe AIR for Mobile Devices, Adobe AIR Mobile, Adobe AIR on Mobile and Devices, Adobe CS4, Adobe Device Central, Adobe Flash Lite Distributable Player, Adobe Flash Lite Distributable Solution, Adobe MAX 2010 (LA, USA), Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe Mobile Packager, Adobe Open Screen Project, Adobe OSP, AIR Mobile, Android, ELIPS 3.0 - Mobile Flex Toolkit, Flash, Flash 10, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite Developer, Flash Lite Ecosystem, Flash Lite Packaging, Flash Lite Player, Flash Mobile, Flash Mobile Developer, flashlite, Flex for Mobile Devices, MAX 2010 (LA, USA), Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Mobile Web, Multiscreen, Multiscreen Flash, Palm, Palm Pre, WebOS, www.flashmobileblog.com |
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Friday, June 5th, 2009
There’s a new video covering mobile icon creation for Flash Lite content over on tv.adobe.com. Although the tutorial is intended for designing and creating icons for Symbian S60 and Windows Mobile CAB packages (.svg for .sis and .ico for .cab), some of the tips can be applied elsewhere (iPhone, Android, etc). Watch the Mobile Icon [...]
Posted in Adobe, Adobe CS4, Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe Mobile Packager, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite Developer, Flash Lite Distributable Player, Flash Lite Ecosystem, Flash Lite Packaging, Flash Mobile, Flash Mobile Developer, flashlite, Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile Platform |
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Saturday, May 30th, 2009
Brewing Flash Experiences on Non-PC Devices View more PDF documents from Scott Janousek. My slides from Flash on Tap 2009: Brewing Flash Experiences on Non-PC Devices. According to Adobe, Flash now runs on close to one billion devices, worldwide. Scott Janousek, Adobe Community Expert for Mobile and Devices and co-author of “Foundation Flash Applications for [...]
Posted in Adobe, Adobe CS4, Adobe Device Central 2.0, Adobe Device Central 2.1, Adobe Device Central CS4 SDK, Adobe Mobile & Devices, Adobe Mobile and Devices, Boston, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite Developer, Flash Lite Distributable Player, Flash Lite Ecosystem, Flash Lite Packaging, Flash Mobile, Flash Mobile Developer, Flash on Tap, flashlite, Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Ecosystem, Mobile Platform, Symbian |
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Tuesday, May 26th, 2009
This week is Flash on Tap, and I’m just putting the finishing touches on my presentation entitled: “Brewing Flash Experiences on Non-PC devices” (aka “Brewing Non-PC Flash Experiences”) which I will be delivering at the conference. “If you haven’t heard the recent news, Flash will be running on well over 1 billion Non-PC devices, worldwide, [...]
Posted in Adobe CS4, Adobe Device Central, Adobe Device Central 2.1, Adobe Device Central CS4 SDK, Adobe Distributable Player, Adobe Flash Cast, Adobe Flash Home, Adobe Flash Lite Distributable Player, Adobe Flash Lite Distributable Solution, Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe Mobile Packager, Adobe Open Screen Project, Adobe OSP, Boston, Flash, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Developer, Flash Lite Distributable Player, Flash Lite Ecosystem, Flash Lite Packaging, Flash Mobile, Flash Mobile Developer, Flash on Tap, flashlite, Mobile, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile Platform, www.flashontap.com |
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Monday, May 25th, 2009
According to AllAboutSymbian, the Nokia OVI store is live as part of what appears to be a “soft launch”. Appears as though they are rolling out over the course of the next couple weeks into various regions, so do the following to bring down the OVI Store app on your supported S40/S60 device: 1. Open [...]
Posted in Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite Developer, Flash Lite Ecosystem, flashlite, Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile Platform, nokia, Nokia OVI, Nokia OVI Store, Nokia Series 40, Nokia Series 60 |
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Tuesday, May 5th, 2009
The one (and only) “Darren” I know from Canada. Darren has an Adobe Devnet Article called “Building a List component in Flash Lite”. He covers creating a simple scrollable data list component for Flash Lite 2.x/3.x (AS 2.0). “In this tutorial I’ll describe how to build a simple but useful List component for Flash Lite [...]
Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Flash, Flash Lite, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite components, Flash Lite Developer, Flash Lite Framework, Flash Lite UI, Flash Mobile, Flash Mobile Developer, flashlite, flashmobilebook.com, Mobile, Mobile Design, Mobile Developer, Mobile Development, Mobile User Input |
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Wednesday, April 22nd, 2009
P35. The overview of the device. iRiver P35 UI (not sure if it’s Flash – maybe)
Posted in Flash Lite, Flash Lite 3.0, Flash Lite application, Flash Lite Developer, Flash Lite Game, Flash Lite Player, Flash Mobile, Flash Mobile Developer, flashlite, iriver, iRiver P35, Korean, Mobile, Mobile Device, Mobile User Interfaces, Network Media Player, NMP, PMP, Portable Media Player, Windows CE 5.0 |
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