Archive for the 'Flash Lite 3.0' Category
Friday, May 7th, 2010
Flowella is a simple, AIR-based design tool that allows you to quickly create prototypes without writing a single line of code. Since it’s from Nokia of course it supports Symbian devices right now (e.g. 5800, N97, etc). The program outputs Flash Lite or WRT for the interaction mockups. “Flowella is an easy to use tool [...]
Posted in AIR, Flash Lite 3.0, nokia, WRT |
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Wednesday, January 13th, 2010
Chuck Freedman had a recent post entitled “Why were there exciting Flash Lite devices at 2010 CES?”. At CES, the Sony Dash, litl, and Light Touch were all Flash Enabled devices which were demoed. Give it a read.
Posted in Flash Lite, Flash Lite 3.0, Flash Lite UI |
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Saturday, December 26th, 2009
UPDATE 12/30/2009 : Mark A Doherty has posted some comments on his blog. Aral recently made a post entitled: “Why Adobe’s mobile strategy is fundamentally flawed”. I wanted to post about this, not because I necessarily agree with all of it, but rather to open it open for discussion to the broader Flash community, and [...]
Posted in Adobe Open Screen Project, AIR, Flash 10, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite Device API, Flash Lite Ecosystem, Flash Lite UI, OSP |
11 Comments »
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Sunday, November 15th, 2009
During a recent Adobe e-seminar, it was divulged that Adobe has dropped the Flash Lite Distributable Player Solution project (e.g. Distributable Player, Adobe Mobile Packaging tool, Adobe Version checker). The Distributable Player Solution was intended as a runtime and packaging solution for Flash Lite which allowed content and applications to be packaged in .CAB and [...]
Posted in Flash Lite, Flash Lite 3.0, Flash Lite application |
7 Comments »
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Saturday, November 14th, 2009
The Chumby “One” A while back I posted on twitter (@scottjanousek) about the release of the “Chumby One” from Chumby Industries. I have a long relationship with the Chumby device and platform (i.e. creating content, presentations, etc), so it’s interesting to see this new development. A little known fact is that Chumby was one of [...]
Posted in chumby, Chumby Industries, Chumby widgets, Flash Lite, Flash Lite 3.0, Flash Lite application, Flash Lite Clocks, Flash Lite Game, Flash Lite UI, Flash Lite widgets |
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Wednesday, September 30th, 2009
Nokia has asked me to help collect: “ideas, feature requests, developer pain points, and the like.” Although I’ll be submitting some of my own thoughts and ideas, I thought I’d give a chance for the greater community use me as a vehicle to get their thoughts heard by the internal Nokia engineering team. To make [...]
Posted in Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3 Security, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite components, Flash Lite Device API, Flash Lite Ecosystem, Flash Lite Extender, Flash Lite Framework, Flash Lite Packaging, Flash Lite UI, Flash Lite widgets, nokia, Nokia S60 Platform Services, Nokia Series 40, Nokia Series 60 |
1 Comment »
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Wednesday, September 30th, 2009
Nokia has asked me to collect: “ideas, feature requests, developer pain points, and the like.” Although I’ll be submitting some of my own thoughts and ideas, I thought I’d give a chance for the greater community use me as a vehicle to get their thoughts heard by the internal Nokia engineering team. To make this [...]
Posted in Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3 Security, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite components, Flash Lite Device API, Flash Lite Ecosystem, Flash Lite Extender, Flash Lite Framework, Flash Lite Packaging, Flash Lite UI, Flash Lite widgets, nokia, Nokia S60 Platform Services, Nokia Series 40, Nokia Series 60 |
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Tuesday, September 15th, 2009
I’ve posted slides from my Flash Mobile and Device session (Practical Design & Development with Flash on Mobile and Devices) at this past week’s FITC Mobile 2009. You’ll find it among many of my previous presos.
Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Actionscript 3.0, Device Central, FITC 2009, Flash, Flash 10, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3 Security, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite components, Flash Lite Ecosystem, Flash Lite Extender, Flash Lite Game, Flash Lite UI, Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Emulators, Mobile Platform, Mobile User Interfaces |
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Friday, September 4th, 2009
On Sept 13-14th, I’ll be attending FITC Mobile ’09 in Toronto, and giving a couple talks there. The one most Flash related, is entitled: Practical Design and Development with Flash on Mobile & Devices. The Flash player is on hundreds of millions of mobile and other non-PC devices. It is a great runtime to quickly [...]
Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Actionscript 3.0, FITC 2009, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Lite Device API, Flash Lite Ecosystem, Flash Lite Framework, Flash Lite Game, Flash Lite Packaging, Flash Lite Tips and Tricks, Flash Lite UI |
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Monday, August 31st, 2009
If you hadn’t heard the news earlier this month, On2 technologies was acquired by Google. On2 VP6 codec has been used in Flash since version 8 (native .FLV, or Flash Video) and is very popular for video streaming services these days (e.g. hulu, and many many others)! Sorry for the delay in this news, but [...]
Posted in Android, Flash, Flash 10, Flash 9, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Video, Google, Google Android, Video |
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