Archive for the 'Flash Lite 2.0' Category
Monday, November 10th, 2008
Not only does Red-bull “give you wings”, apparently Adobe CS4 does too!
Dale is giving another e-seminar this week on Flash Lite Games, as part of the Australian and New Zealand eseminar event series.
Seminar: Adobe Flash Lite and Mobile Gaming
When: Wednesday the 12th at 2pm (+10 GMT AEST, Sydney) - check your time
Attend: Register for [...]
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Posted in APAC, Adobe, Adobe CS4, Adobe Creative Suite CS4, Adobe Device Central, Adobe Device Central 2.0, Adobe Mobile & Devices, Adobe Mobile and Devices, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Ecosystem, Flash Lite Game, Flash Lite Online Live Seminar Series, Flash Lite Packaging, Flash Mobile, Flash Mobile Developer, Handsets, Mobile, Mobile Content, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Games, flashlite |
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Sunday, November 9th, 2008
(Dr. Evil - Austin Powers, if you must know …)
ok, just kidding … it was Mark Doherty (Adobe MaD) who posted the Flash device penetration recent 2008/2009 stats … but isn’t he an evil genius just the same? (kidding, of course about the evil, part).
2008/2009 Flash Device Estimated Penetration Numbers
So with this latest report from [...]
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Posted in Adobe, BREW, BREW MP, Flash, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Device API, Flash Lite Ecosystem, Flash Lite Technology Day - Boston, Flash Mobile Developer, Nokia S60 Platform Services, Nokia Series 60, Qualcomm, S60, flashlite, nokia, www.flashmobileblog.com |
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Friday, November 7th, 2008
iRiver has a new Flash Lite enabled Portable Media Player/Phone called “The Wave” (or W10).
iRiver Wave - Phone/PMP
iRiver Wave - Phone/PMP
It supports Flash Games, and possibly sports a Flash user interface (it supports Flash Lite 2).
UI
Some of it’s features are: Phone capabilities (Touchscreen, WiFi, SMS, Speaker, External Memory, service via Touch True network) and [...]
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Posted in Flash Lite, Flash Lite 2.0, Flash Lite Game, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Korean, Mobile, Mobile Design, Mobile Developer, Mobile Device, Mobile OEM, Mobile User Interfaces, flashlite, iRiver W10, iRiver Wave, iriver |
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Friday, October 24th, 2008
Mike Chambers (or, “Mesh” if you prefer) asks “Are you still using AS1 and AS2?” on his blog.
Guess it’s time for all Flash Mobile and Device designers and developers to chime in on his blog.
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Developer, Mobile Platform, flashlite |
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Monday, October 20th, 2008
(Luke) Don’t underestimate the Force (of Flash Lite)!?
Stefan Wessels (the “force” is strong with this one) of Breakdesign had a really cool Star Wars themed presentation on Flash Lite for the ActionScript Conference that was held in Singapore, just recently.
The presentation was entitled: “Dark Strategies to Crush your enemies”. Of course, you have to [...]
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Posted in Actionscript, Adobe MAX, Adobe MAX 2008 (San Fran, USA), Adobe Mobile & Devices, Adobe Mobile and Devices, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Ecosystem, Flash Lite Game, Flash Lite Tips and Tricks, Flash Lite application, Flash Mobile, Flash Mobile Developer, Singapore, flashlite, tac.sg |
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Saturday, October 18th, 2008
A while back, the new Singapore based: “ActionScript Conference” caught my eye. Looks like it’s taking place right about now.
Pretty neat idea. Who knows, perhaps it may even go on to be a worldwide event!?
Anyways, I noticed, Stefan Wessel’s giving a introductory type session on working with Flash on mobile and devices. Pretty cool. I [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Actionscript 3.0, Adobe, Adobe AIR, Adobe CS4, Adobe Creative Suite CS4, Adobe Flex, Adobe Mobile & Devices, Adobe Mobile Client, Adobe Mobile and Devices, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Mobile, Flash Mobile Developer, Handsets, MAX 2006, Mobile, Mobile Content, Mobile Culture, Mobile Developer, Mobile OEM, Mobile Platform, Singapore, flashlite, nokia |
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Wednesday, October 15th, 2008
Adobe has just made the (Flash) Adobe Mobile and Devices CookBook BETA available (a joint O’reilly and Adobe initiative).
This on-going community driven initiative, like other O’reilly cookbooks, are basically coding “recipes”, tips and tricks, and best practices when developing for mobile and devices with Flash.
Some of us have seeded it with some content, but it [...]
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Posted in Actionscript, Actionscript 1.0, Actionscript 2.0, Adobe, Adobe Device Central, Adobe Device Central 2.0, Adobe Device Central CS4 SDK, Adobe Mobile and Devices, Adobe Mobile and Devices CookBook, BREW, Device Central, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3 Security, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Tips and Tricks, Flash Lite application, Flash Mobile, Flash Mobile Developer, Mobile, Mobile Developer, Mobile Platform, Mobile Research, Nokia Series 40, Nokia Series 60, Oreilly, S40, S60, Verizon Wireless, Windows Mobile, chumby, flashlite, iriver, nokia, sony ericsson |
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Wednesday, October 8th, 2008
Via Bill, some info about how LG is utilizing Flash Lite for UI across over 100 devices, and Adobe now has a case study about it.
“As Adobe Flash and Adobe Flash Lite have evolved into a complete application development platform, we are able to realize great opportunities in bringing our collective knowledge about the web [...]
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Posted in Adobe, Adobe Mobile & Devices, Adobe Mobile and Devices, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, Handsets, LG, LG Chocolate 3, LG Prada, LG Voyager, Mobile, Mobile Application, Mobile OEM, Mobile User Interfaces, Verizon, Verizon Wireless, flashdevices.net, flashlite, www.flashdevices.net |
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Tuesday, October 7th, 2008
Just a reminder, but this Friday, we are having a Flash Lite Technology Day here in Boston, with Nokia.
I am giving a talk about extending capabilities of Flash Lite on S60, “Programming Advanced Nokia Features with Flash Lite”:
Also, here are the speakers for the event:
• Ganesh Sivaraman, Internet and Web 2.0 Business Development Manager, [...]
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Posted in Actionscript, Adobe, Adobe Mobile Client, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Device API, Flash Lite Extender, Flash Lite Technology Day - Boston, Flash Lite application, Flash Mobile, Flash Mobile Developer, Forum Nokia, Handsets, Mobile, Mobile Application, Mobile Content, Mobile Developer, Mobile Device, Mobile Platform, Nokia Series 60, S60, flashlite, forum.nokia.com, nokia |
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Tuesday, October 7th, 2008
I’m just back from Flash on the Beach 2008 (Brighton), and now Adobe MAX 2008 is not far away (November 16-19, actually).
In addition to the numerous mobile and device sessions this year at Adobe MAX 2008, there are several exciting (free) social events related to Mobile and Devices that you may be interested in attending:
MOBILE [...]
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Posted in AIR, Actionscript, Adobe, Adobe AIR, Adobe CS4, Adobe Creative Suite CS4, Adobe Device Central, Adobe Flash Cast, Adobe Flash Home, Adobe MAX, Adobe MAX 2008 (San Fran, USA), Adobe Mobile & Devices, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, Capuchin, Consumer Electronic Device, Device Central, Embedded Devices, Flash, Flash Cast, Flash Conference, Flash Lite, Flash Lite 1.1, Flash Lite 2.0, Flash Lite 2.1, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Device API, Flash Lite Extender, Flash Lite Framework, Flash Lite Game, Flash Lite Packaging, Flash Lite Tips and Tricks, Flash Lite UI, Flash Lite application, Flash Lite for BREW, Flash Lite wallpaper/screen saver, Flash Lite widgets, Flash Mobile Developer, GetJar, Handsets, MAX 2008, MAX 2008 (S.F.), Mobile, Mobile Application, Mobile Brand, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Design, Mobile Developer, Mobile Ecosystem, Mobile Experience, Mobile Games, Mobile OEM, Mobile Optimization, Mobile Platform, Mobile Usability, Mobile User Interfaces, Mobile Video, Mobile Web, Nokia Series 40, Nokia Series 60, OSP, Project Capuchin, S40, S60, Symbian, Tech Conference, ThumbPlay, Verizon, Verizon Dashboard, Verizon Wireless, adobe.max.com, flashlite, nokia, sony ericsson |
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