Archive for the 'Android' Category
Wednesday, September 16th, 2009
I’ve posted my second presentation: Leveraging Accelerometers in Mobile Devices from FITC Mobile 2009.
Posted in Android, Bug Labs, Flash, Mobile, Mobile Application, Mobile Developer, Mobile Device, Mobile OEM, Mobile Platform, iPhone, sony ericsson |
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Monday, August 31st, 2009
If you hadn’t heard the news earlier this month, On2 technologies was acquired by Google.
On2 VP6 codec has been used in Flash since version 8 (native .FLV, or Flash Video) and is very popular for video streaming services these days (e.g. hulu, and many many others)!
Sorry for the delay in this news, but this [...]
Posted in Android, Flash, Flash 10, Flash 9, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite application, Flash Video, Google, Google Android, Video |
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Wednesday, August 12th, 2009
Mark Doherty (Adobe) posted a review of the HTC Hero, the 1st Android Device to support Flash (i.e. Flash Lite 3.1 if you must know).
He covers several areas including a summary of his device experience, web browsing, Flash possibilities, social network features, and exchange support (or lack thereof without 3rd party).
Posted in Adobe, Android, Flash Lite, Flash Lite 3.1, Flash Lite application, HTC, Mobile, Mobile Developer, Mobile Device, Mobile Experience, Mobile OEM, Mobile Platform, Mobile Web, www.flashmobileblog.com |
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Sunday, July 12th, 2009
Just a heads up, but the next Mass Mobile meeting is set for August 4th, at 6:30 pm in Cambridge, MA (register to get the location).
I’ll be giving a short (5-10) talk on the state of Flash across Mobile and Devices. This includes Flash Lite and the upcoming Flash 10 expectations … possibly [...]
Posted in Android, Boston, Flash, Flash 10, Flash Lite, Flash Mobile, Flash Mobile Developer, Mass Mobile, MassMobile, Mobile, Mobile Application, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile Monday Boston, WebOS, iPhone |
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Friday, June 26th, 2009
Some pretty cool news yesterday. Flash has come to it’s first Android based device, the Hero from Open Screen partner HTC!
It’s a follow up to the G1, and has a multitouch HVGA screen, accelerometer support, GPS, Compass, WIFi, 5 MP camera, Android Webkit Browser, and now with Flash makes for even more rich mobile [...]
Posted in Android, Flash, Flash 10, Flash Lite, Flash Lite 3.1, Flash Lite Developer, Flash Mobile, Flash Mobile Developer, Google Android, HTC, Handsets, Mobile, Mobile Browser, Mobile Content, Mobile Design, Mobile Developer, Mobile Games, Mobile Platform, Mobile Video, Mobile Web, flashlite |
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Wednesday, June 17th, 2009
So, if you hadn’t caught the news this week, Adobe released the schedule for the upcoming Adobe MAX conference to be held in Los Angeles later this year from October 4 to October 7.
In terms of mobile sessions? Well, if you had not heard the news (actually, Shantu just talked about it in his recent [...]
Posted in AIR Mobile, Adobe, Adobe AIR Mobile, Adobe AIR for Mobile Devices, Adobe AIR on Mobile and Devices, Adobe CS4, Adobe Device Central, Adobe Flash Lite Distributable Player, Adobe Flash Lite Distributable Solution, Adobe MAX 2010 (LA, USA), Adobe Mobile & Devices, Adobe Mobile Packager, Adobe Mobile and Devices, Adobe OSP, Adobe Open Screen Project, Android, ELIPS 3.0 - Mobile Flex Toolkit, Flash, Flash 10, Flash Lite, Flash Lite 3.0, Flash Lite 3.1, Flash Lite Developer, Flash Lite Ecosystem, Flash Lite Packaging, Flash Lite Player, Flash Lite application, Flash Mobile, Flash Mobile Developer, Flex for Mobile Devices, MAX 2010 (LA, USA), Mobile, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile OEM, Mobile Platform, Mobile Web, Multiscreen, Multiscreen Flash, Palm, Palm Pre, WebOS, flashlite, www.flashmobileblog.com |
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Saturday, May 23rd, 2009
Update: I had to cut some of the color and graphics for slideshare to “play nice” with the keynote deck. You can download the original the original here (PDF 8MB, )Keynote 100MB.
Here is my deck from MultiMania 2009 (a great multimedia conference held in Kortrijk, Belgium, BTW) from last week.
This is much more than [...]
Posted in Android, Android AppMarket, Android G1, AppStore, Apple, BlackBerry, BlackBerry AppWorld, Flash, Flash Lite, Flash Lite Developer, Flash Lite Ecosystem, Flash Lite application, Flash Mobile, Mobile, Mobile Content, Mobile Content Distribution, Mobile Developer, Mobile Development, Mobile Device, Mobile Internet Device, Mobile OEM, Mobile Platform, Mobile Web, MultiMania, MultiMania 2009, Nokia OVI, Nokia OVI Store, Nokia Series 40, Nokia Series 60, OVI, OVI Store, Palm, Palm App Catalog, Palm Pre, S40, S60, flashlite, iPhone, nokia |
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Friday, May 22nd, 2009
Wow, first I go to Belgium for the MultiMania fest, drink quantities of Belgium brew, Flash on Tap is next week … and now I find out about an upcoming “Beer and Apps” meeting which is an upcoming momoboston and MassMobile event on June 16th at 6:30 pm … I see a trend.
Here [...]
Posted in Android, BlackBerry, Flash, Flash Lite, Mass Mobile, MassMobile, Mobile, Mobile 2.0, Mobile Application, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Culture, Mobile Design, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile Internet Device, Mobile Monday Boston, Mobile OEM, Mobile Platform, Palm, iPhone |
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Tuesday, May 19th, 2009
I’ve just been confirmed I will be giving a talk at the 1st ever FITC Mobile conference up in Toronto in September.
My session will be on utilizing device APIs to tap into accelerometers for UI, games, and applications (across a number of mobile platforms).
The session is called: “Leveraging Accelerometers in Mobile Devices”.
Here [...]
Posted in Accelerometers, Android, Android G1, Announcements, Device APIs, FITC, FITC 2009, FITC 2009 Mobile, Flash 10, Flash Lite, Flash Lite Developer, Flash Lite Device API, Flash Lite UI, Flash Lite application, Flash Mobile, Flash Mobile Developer, FlashPitt, FlashPitt 2009, Mobile, Mobile Application, Mobile Content, Mobile Development, Mobile Device, Mobile Platform, Mobile User Interfaces, S60, flashlite |
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Wednesday, May 13th, 2009
This is kind of last minute for me … but this Saturday I leave for Belgium for next week’s Multi-Mania ‘09 conference (May 18-19).
My session is: “AppStore Revolution Craze”. It’s (mostly) a business and awareness presentation on the state of mobile, and the AppStore craziness that’s out there across not only Apple’s AppStore, [...]
Posted in Android, Android AppMarket, Android G1, BlackBerry, BlackBerry AppWorld, Flash Lite, Flash Lite Developer, Flash Lite Ecosystem, Flash Lite Redistributable Player, Flash Mobile, Microsoft, Mobile, Mobile 2.0, Mobile Application, Mobile Brand, Mobile Business, Mobile Content, Mobile Content Distribution, Mobile Culture, Mobile Design, Mobile Developer, Mobile Development, Mobile Device, Mobile Ecosystem, Mobile Games, Mobile Internet Device, Mobile Platform, Mobile Web, MultiMania, MultiMania 2009, Nokia OVI, Nokia OVI Store, Nokia Series 40, Nokia Series 60, OVI, OVI Store, Palm, Palm App Catalog, Palm Pre, S40, S60, Symbian, Windows Mobile, Windows Mobile Marketplace, flashlite, iPhone AppStore, nokia |
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