Early progress on FC64 on AIR for Android (Flash based C64 emulation)
July 17th, 2010 by scottjanousekDarren Schall tweeted recently: ““First working build of FC64 as Android app va AIR for Android: http://yfrog.com/86y34p“.
Looks promising (see below) … but I don’t think we should make an assumptions just quite yet as this is a “work in progress”. Still, since he tweeted out into public sphere, I don’t think it would hurt to mention it, especially given its GPL.
BTW: FC64 is a low level Commodore C64 emulator for Flash Player 9, written in AS3. I think I saw this as far back at FITC 2006 or 2007. So … it’s only taken 3 or 4 years for this to be possible with Flash.

Obviously this is a VERY earlier snapshot, but you get the idea …
There are a lot of notable Flash developers taking note of AIR for Android and 10.1 these days which is really exciting. Flash Mobile Take II.


July 17th, 2010 at 5:56 pm
I’m planning to push the fc64-android version to github in the next week or so. There’s still a lot to do before I’ll be happy with how it runs on Android. The short list includes fixing the display (ugh, what a terrible screenshot, sorry about that!), adding soft keyboard support, and loading ROMS from the SD card.
Still though, I was excited to get this far (it runs!) with just a few hours worth of work (mostly just figuring out how to build and deploy via AIR for Android). Once I push the code up you’ll be able to see my ANT build.xml script.