Early progress on FC64 on AIR for Android (Flash based C64 emulation)

July 17th, 2010 by scottjanousek
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Darren Schall tweeted recently: ““First working build of FC64 as Android app va AIR for Android: http://yfrog.com/86y34p“.

Looks promising (see below) … but I don’t think we should make an assumptions just quite yet as this is a “work in progress”. Still, since he tweeted out into public sphere, I don’t think it would hurt to mention it, especially given its GPL.

BTW: FC64 is a low level Commodore C64 emulator for Flash Player 9, written in AS3. I think I saw this as far back at FITC 2006 or 2007. So … it’s only taken 3 or 4 years for this to be possible with Flash. :)

y34.png
Obviously this is a VERY earlier snapshot, but you get the idea … :)

There are a lot of notable Flash developers taking note of AIR for Android and 10.1 these days which is really exciting. Flash Mobile Take II.

One Response to “Early progress on FC64 on AIR for Android (Flash based C64 emulation)”

  1. darron Says:

    I’m planning to push the fc64-android version to github in the next week or so. There’s still a lot to do before I’ll be happy with how it runs on Android. The short list includes fixing the display (ugh, what a terrible screenshot, sorry about that!), adding soft keyboard support, and loading ROMS from the SD card.

    Still though, I was excited to get this far (it runs!) with just a few hours worth of work (mostly just figuring out how to build and deploy via AIR for Android). Once I push the code up you’ll be able to see my ANT build.xml script.

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